UPDATE: PGz Ultimate RWG V3
Added Feature: Now can force only one trader per biome or one of each trader in a single biome map. Updated Manual.
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Added Feature: Now can force only one trader per biome or one of each trader in a single biome map. Updated Manual.
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Increase/Decrease the game’s existing jiggle physics with console commands and in-game overlay. Slider/buttons support 0x–5x, while console testing supports up to 10x.
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Added Feature: T1 POIs locked to Forest biome, T2 in Burnt etc.
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Take control of all aspects of map generation from 2k to 16k in size, including all my previous map generation options bundled in too.
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Generate your own PGz Mega City maps in game. 100% map coverage towns/cities.
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PGz XL Backpack for V3 increases the size of the backpack to 96 slots. The backpack icon slots sizes are full size.
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7 Days To Die v3.0 experimental is coming! Streamer Weekend is this upcoming weekend. I will be streaming from (UK BST) 1800 Friday and for the whole weekend.
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Various versions of a mod that removes books and magazines from loot so you can only buy them from the trader.
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Track every zombie kill, headshot, dismember, death, and horde-night kill with persistent HUD stats.
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This mod prevents fully completed magazine series from appearing in loot, so you only find magazines that still progress your character.
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PGz take on a better storm system. Storms do not prevent players from being outside. Storms feel more visually intense, buffs temperatures and run speed. Headgear removes negative buffs.
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MDL Beta 02. Localization fix.
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How much money can you make by travelling through every POI in the game one by one?
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PGz Lockable Rows mod has been updated with a PGz Lockable Column locking version too. If you can't decide a third version that provides both row and column lock icons is ready for download.
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PGz Lockable Rows mod adds new small lock icons to allow you to lock a whole row of your inventory in one click.
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Now working for v2.6 it fixes the complete available block mods for the PGz Shape Menu collection.
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PGz XL Backpack Mod increases the size of the backpack to 96 slots. The backpack icon slots sizes are full size. Created and tested on 7DTD v2.6
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Checked and working in v2.6. You can continue to improve the logic of the game by generating maps with Jen in the Forest and Rekt in the Burnt biome. A comment on the mod shared an issue a player was having with the Opening Trade Routes. This is working and most likely a mod clash issue.
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Now working for v2.6 as part of the PGz Shape Menu collection.
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PGz Storms Brewed is now fixed. Much more localization is fixed to reflect use of dollars as main currency. Beta testing release is now almost here.
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Welcome to phys1cs.com made by Phys1csGamez a player and modder of 7 Days To Die
V2.6 Stable is here with a group of fixes, tweaks, and gameplay changes.
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More details are coming soon. Video message from Richard about the new partnership
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